- #3440X1440P SHADOW OF THE TOMB RAIDER BACKGROUND 1080P#
- #3440X1440P SHADOW OF THE TOMB RAIDER BACKGROUND MOD#
- #3440X1440P SHADOW OF THE TOMB RAIDER BACKGROUND DRIVERS#
- #3440X1440P SHADOW OF THE TOMB RAIDER BACKGROUND DRIVER#
#3440X1440P SHADOW OF THE TOMB RAIDER BACKGROUND DRIVER#
Though while I have heard and seen NVIDIA comparisons it's interesting that it still works really well for Origins and Odyssey, AMD's situation is what it is but NVIDIA has a near 40% gain for D3D11 anyway due to for one thing the driver having less CPU overhead. (Vulkan branch is a bit behind the main one but I think Vulkan SDK support for that is at 1.2.135.0 now, should be merged in ready for 450.x whenever that's finalized.)īut it should still cover for the bigger gains in 1.0 and 1.1 anyway.
#3440X1440P SHADOW OF THE TOMB RAIDER BACKGROUND DRIVERS#
Work for DXGI 1.6 support and the newest improvements from the Vulkan 1.2.139.0 SDK although for AMD they support up to 1.2.131 I believe on Windows with 20.4.2 and NVIDIA is using 1.1.x for their main release branch drivers of 445.98 There isn't much from 1.6.1 but the compiled version can be found via. ¯\_(ツ)_/¯Ĭertain standards being enforced or supported (Like flip model presentation.) and whatever extensions are in effect as DXVK frequently adds in the newest ones. I hope Kaldaien won't mind me to create this thread in his forum, but yet it's a good chance to put more shame on Ubisoft, which I hope will be fine by him. This initial lag requires you to repeat the benchmark to get valid results. If you do so, please pay attention to the fact that DXVK does lag for a very short period of time when it has to render shaders for the first time to create it's "ACOdyssey.dxvk-cache"-File. Now I'd love to see if some users could verify my discovery by doing some benchmarks too. I assume the improvements might heavily depend on the CPU, which was kind of bottlenecked by my aging i7-4790K and no mod. Yet, I was able to absolutely make sure I got heavy performance improvements by using DXVK on Assassin's Creed Odyssey.Īs stated above I repeated these benchmarks a couple of times in each configuration to verify this effect. It's feature to also work on windows is just a nice side effect of that.ĭevs of DXVK stated they couldn't think of a scenario where DXVK could improve performance on Windows over the native implementation of DirectX. The primary goal of the DXVK-Project is to make games using DirectX run on Linux. Now there is a tool called DXVK, which also uses dxgi.dll-Interception, like Special K, but is actually a wrapper from DirectX to Vulkan. So far this might not be anything new to us as Kaldaien stopped supporting Ubisoft Games for a very decent reason.
#3440X1440P SHADOW OF THE TOMB RAIDER BACKGROUND MOD#
Special K Mod (taken from SK_Odyssey_fast_stream-v0.7z, the most recent Special K makes the game crash at startup) To make sure it was fault free, I repeated them all a couple of times. I did some benchmarks with the games internal benchmark tool for that.
![3440x1440p shadow of the tomb raider background 3440x1440p shadow of the tomb raider background](https://vgtimes.ru/uploads/posts/2018-09/1537891666_6-1537801471-221430987.png)
#3440X1440P SHADOW OF THE TOMB RAIDER BACKGROUND 1080P#
I literally played Cyberpunk2077 on ultra in 1080p without any strange results like this.I just made an interesting discovery regarding Assassins Creed Odyssey I thought I should share and that might heavily help all those that were in false hope Special K Mod would fix their performance issues. Even lower CPUs have higher CPU-game fps. On the bottom-right corner, the first column of the table shows low fps from the CPU-game compared to your previous posts and I cant find the reason. I'm not sure but i think having 87 average fps on ultra and 102 on lowest settings with my current setup is not normal. So i tried to set all at lowest like all of you did in this thread and these are the results: Since the start of the game I started to feel something wrong: currently I play with a R7 3700x + 6700xt at 1080p (atm i cant go for 1440p which I aim), but my FPS average on game benchmark are pretty low for the ultra settings -> like 87 fps average. I followed with interest this thread since I started to play at Shadow of the tomb raider 2 days ago.